Video Games Growth Programme

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Next generation of businesses

The Ukie Video Games Growth Programme, in partnership with Tencent and the Department for Business and Trade (DBT), champions innovation and supports the next generation of video game startups and scaleups across the UK. The programme attracted over 50 applicants, with 30 selected; 17 for the three-month accelerator and 13 for the six-month scaleup.

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Growth is at the heart of this government, so I’m delighted we have played a key role in facilitating the Video Games Growth Programme, helping provide essential support and create new internationally successful UK video game developers.
Minister for Services, Small Business and Exports, Gareth Thomas MP

From start up to scale up

With tailored accelerator and scale-up tracks, expert-led sessions, and access to mentors and investors, the Video Games Growth Programme helps studios build strategies for sustainable growth and global success. These programmes provide a comprehensive curriculum covering essential topics such as business strategy, access to funding, management, international market expansion, and more.

 

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Discover the pitches

Jay Shin, founder of Arrogant Pixel LTD, presents her innovative real-time strategy game, Territorial. This unique RTS blends emotional depth with playful, cartoony visuals, offering a refreshing departure from traditional war-themed gameplay. Jay’s vision is to turn Territorial into a global franchise, with plans for three games over the next decade.

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James Bradley, founder of Rocket Flair Studio, is on a mission to transform his passion for city-building games into a self-sustained studio. James explains how he plans to building a loyal, engaged community of players for his Dynasty of Sands game, set in Ancient Egypt. by keeping players coming back, with fresh content and a strong monetisation strategy.

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Rob Hewson, founder of Huey Games, shares his bold ambition: transitioning from adapting other companies’ games to developing original titles from scratch. As one of the industry’s most successful porting studios, Huey Games has the tools and a loyal client base and uses a data-driven strategy to take Huey Games to the next level.

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Kostas Zarifis, founder of Rogue Sun, seeks guidance and funding to expand the global reach of Tin Hearts 2, a toy-led narrative game. With his unique vision and a game that feels magical, they discuss narrative depth, competitive multiplayer strategy, and global appeal. Find out how Kostas plans to bring Gertrude to life and elevate Tin Hearts 2 to new heights.

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Stay up to date with our work

Ukie Download is a weekly newsletter on the latest video games industry news and Ukie’s campaigning activity. By subscribing you’re showing your support for the 2,000 games businesses across the UK and helping to supercharge the industry’s future.

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